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0
votes
Fixed

Tile Palette Brush Pick and Tile Palette Clipboard overlay indicators in...

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Mar 13, 2023

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Version/s: 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open any project2. Open Tile Palette3. Activate both Tile Palette Brush Pick and Tile Palette Clipboard overlays... Read more

0
votes
Fixed

[IL2CPP][Android][iOS] Player crash when System.IO.Directory.GetFiles is...

IL2CPP

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Mar 13, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps:1. Open the attached “CrashRepro” project2. Build and Run the “Scenes/SampleScene” scene Expected result: The app... Read more

0
votes
Duplicate

[macOS] Resetting size of the Tile Palette Brush Pick overlay expands th...

2D

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Mar 13, 2023

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Version/s: 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open any project2. Open Tile Palette Window3. Toggle Tile Palette Brush Pick overlay4. Expand the overlay if Col... Read more

1
votes
Won't Fix

InvalidKeyException thrown when using Addressables.LoadAssetsAsync<T> to...

Package: Addressables

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Mar 13, 2023

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Version/s: 2.0.3

Reproduction steps:1. Open the attached project “AddressablesBatchLoadBug”2. Enter Play mode Expected result: There are no errors in... Read more

0
votes
Fixed

[Win11] Tile Palette Clipboard does not reset size when Expanded

Scene Tooling

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Mar 13, 2023

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Version/s: 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open any project2. Open Tile Palette3. Toggle Tile Palette Brush Pick and Tile Palette Clipboard overlays4. Expa... Read more

0
votes
Fixed

[Linux][Input System] Crash on "GetGameControllerMapping(void*)" when Ga...

Linux

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Mar 13, 2023

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Version/s: 2020.3.45f1

Reproduction steps:1. Create a new Project and open it2. Open the Edit &gt; Project Settings &gt; Player Window3. Under “Other Setti... Read more

0
votes
Fixed

[iOS] Crash when using ComputeSafeArea in UnityView.mm

iOS

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Mar 13, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the crash Reproducible wi... Read more

0
votes
By Design

Sprite Renderer on Prefabs instances is not destroyed after exiting Play...

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more

0
votes
Won't Fix

Terrain shaders aren't loaded in 2021.3 builds and above when loading as...

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Mar 13, 2023

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Version/s: 2021.3.17f1

How to reproduce: Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m_Det... Read more

4
votes
Won't Fix

persistentDataPath is not identical to the Product Name when the project...

Content Build

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Mar 14, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a6, 2023.3.0a3

How to reproduce:1. Open the "PersistentFolderName" project2. Open the "SampleScene"3. Observe that the Product Name is "a.b.c" (Edi... Read more

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