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Tile Palette Brush Pick and Tile Palette Clipboard overlay indicators in...
How to reproduce:1. Open any project2. Open Tile Palette3. Activate both Tile Palette Brush Pick and Tile Palette Clipboard overlays... Read more
[IL2CPP][Android][iOS] Player crash when System.IO.Directory.GetFiles is...
Reproduction steps:1. Open the attached “CrashRepro” project2. Build and Run the “Scenes/SampleScene” scene Expected result: The app... Read more
[macOS] Resetting size of the Tile Palette Brush Pick overlay expands th...
How to reproduce:1. Open any project2. Open Tile Palette Window3. Toggle Tile Palette Brush Pick overlay4. Expand the overlay if Col... Read more
InvalidKeyException thrown when using Addressables.LoadAssetsAsync<T> to...
Reproduction steps:1. Open the attached project “AddressablesBatchLoadBug”2. Enter Play mode Expected result: There are no errors in... Read more
[Win11] Tile Palette Clipboard does not reset size when Expanded
How to reproduce:1. Open any project2. Open Tile Palette3. Toggle Tile Palette Brush Pick and Tile Palette Clipboard overlays4. Expa... Read more
[Linux][Input System] Crash on "GetGameControllerMapping(void*)" when Ga...
Reproduction steps:1. Create a new Project and open it2. Open the Edit > Project Settings > Player Window3. Under “Other Setti... Read more
[iOS] Crash when using ComputeSafeArea in UnityView.mm
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the crash Reproducible wi... Read more
Sprite Renderer on Prefabs instances is not destroyed after exiting Play...
Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more
Terrain shaders aren't loaded in 2021.3 builds and above when loading as...
How to reproduce: Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m_Det... Read more
persistentDataPath is not identical to the Product Name when the project...
How to reproduce:1. Open the "PersistentFolderName" project2. Open the "SampleScene"3. Observe that the Product Name is "a.b.c" (Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked