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Camera depth texture missing in the Scene View when the Rendering Path i...
Reproduction steps: # Open the attached project # Open the “/Assets/Bug Repro/Scene.unity” Scene # Observe the Cube through th... Read more
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce: 1. Create a new project 2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration... Read more
[Splines] Stepping visible on splines with low falloff
h3. Description !image-2022-10-03-16-42-03-085.png|width=379,height=416! h3. Repro Steps Create a new height spline layer ... Read more
Joint physics is broken when in Play Mode
Reproduction steps: # Open the user’s uploaded project in Google Drive ("Bridge-Legends.zip") # Open the "Assets/Content/Scenes/... Read more
[Android] SystemInfo.supportsAudio inconsistency when built
Reproduction steps: # Open the user’s attached project (“ACTk-2021.3.zip”) # Make sure Project Settings > Audio > Disable Unity ... Read more
Editor unselects elements when entering and then exiting the Play Mode
Reproduction steps: # Open the user’s attached project # In Hierarchy go to Menu > Song Panel Collapsed # In Inspector scroll ... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps: 1. Open the user's attached "video player.zip" project 2. Make sure the devices wifi is turned on 3. Build an... Read more
ShaderGraph Flipbook Node skips a frame when running on devices with AMD...
How to reproduce: 1. Open the user-attached project 2. Open the “FlipbookTest” Scene 3. Enter Play Mode 4. Press the \[→] arrow ... Read more
[M1] "DllNotFoundException: HavokNative assembly" error appears when ent...
How to reproduce: 1. Open the attached “Physics.zip“ project 2. Open the “Pyramids” Scene and enter Play Mode 3. Observe the Cons... Read more
Device crashes when inheriting from MonoBehaviour in a script compiled i...
Reproduction steps: 1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project 2. Build and Run 3. Observe the cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation is not played when using Object.InstantiateAsync
- Meshes flicker when Wireframe Draw Mode is selected and Graphics API is set to Direct3D12
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container