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[Packman] Package dropdown does not collapse for packages having multipl...
Package dropdown does not collapse for packages having multiple versions when other versions of the same package are selected from t... Read more
Updated Material properties are not copied to a new instance when they w...
Reproduction steps:1. Open attached project "1212274_material_lerp" and "SampleScene"2. Enter Play Mode Expected result: "instance",... Read more
Rotating an object with world space Triplanar Normal produces different ...
How to reproduce:1. Open attached project "f4-bugs.zip" and scene "SampleScene"2. Select Plane3. In Scene view, zoom in on a pivot4.... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more
[Cinemachine] NullReferenceException on selecting Cancel while editing I...
NullReferenceException error is thrown on Selecting Cancel button from the "Create Impulse Channel Definition asset" popup while edi... Read more
Particle System that has a Stop Action gets cleared after being paused f...
How to reproduce:1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene2. Select 'Particle System' GameOb... Read more
[PLM] Directionality artifacts after baking GI with area light with cert...
Steps to repro:1. Open the attached project and 'Lights and Shadows' scene;2. In the Lighting window press Generate Lighting button;... Read more
[IAP Updates] Install button is enabled even when the latest IAP version...
Install button in IAP updates window is enabled even If the IAP is updated to the latest version Steps To Reproduce: 1. Create a new... Read more
[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...
Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more
Crash on GUIEventManager::PopEvent when event triggers and Event.PopEven...
How to reproduce:1. Open attached project "Case_1211027" and load "SampleScene"2. Press Play3. Click on the Game screen Reproducible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used