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Crash when creating a new Texture2D with a resolution greater or equal t...
How to reproduce:1. Open the attached project named "Case_1213005"2. Open the Sample Scene3. Enter Play mode Expected result: Editor... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more
[Hub] Can use google and open image links in the Hub
1. Open up the Hub.2. Drag in a google image. Expected result: Nothing happens.Actual result: Opens the image link. If you close thi... Read more
"Output value 'vert' is not completely initialized" error is thrown when...
How to reproduce:1. Create a new URP project2. Create a new PBR graph3. View the PBR graph's details in the Inspector window Expecte... Read more
[Addressables] Local static group bundle name in catalog is changed when...
How to reproduce:1. Open the attached project ("case_1211014-ContentUpdateTests.zip")2. Open the repro scene ("SampleScene")3. Build... Read more
Invalid dependencies error is thrown when Unity Physics and Hybrid Rende...
How to reproduce:1. Create and open a new project2. In the Package Manager, install 'Unity Physics' and 'Hybrid Renderer' packages3.... Read more
Animations with Ease In and Out properties glitch when UI Prefab is load...
Steps to reproduce:1. Open the attached project "case_1212148-TestProject.zip"2. In the Project window open the "SampleScene.unity" ... Read more
[ECS] Uninformative "ArgumentNullException" error is thrown when using T...
How to reproduce:1. Open the attached project ("case_1205608-ToComponentDataArray.zip")2. Open Test Runner3. Run the tests ("E7.Onma... Read more
[Timeline] Editor freezes when zooming in the CubeTimeline window after ...
In the Timeline, when Streamed audio preview duration is set to its maximum value which is 60000000.00 frames, and if the user tries... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used