Search Issue Tracker
Fixed in 5.1.2
Votes
1
Found in
5.1.1p4
Issue ID
711747
Regression
Yes
[OnTriggerStay] OnTriggerStay is not called on root RigidBody object when child colliders stay in collision
To reproduce:
1. Open attached project
2. Run scene
3. Notice that OnTriggerStay doesn't get called
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
breaker2005
Jul 13, 2015 17:55
Got this same, just want to report this :/ I hope it will be fix soon.