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[iOS][2019.2][2019.3] Consecutive UnityWebRequests do not update after o...
How to reproduce:1. Launch the user-supplied project on Unity2. Build the project for iOS3. Launch the build on an iOS device throug... Read more
[HDRP] HDRP LOD input fields invert and overlap text when making the win...
1. Create a new project.2. Install HDRP through the Package Manager. (Window -> Package Manager)3. Create a new HDRP Asset. (Asse... Read more
[Input System] User can name InputAction asset and Action Map the same, ...
[Input System] User can name InputAction asset and Action Map the same, creating compilation errors on generation When using the inp... Read more
Compute Shader compilation error is thrown after building a new HDRP pro...
How to reproduce:1. Create a new project with HDRP template2. Attempt to build the project3. Open the Console window Expected result... Read more
[2D] Gizmos of the "Pixel Perfect Camera" doesn't disappear on disabling...
Enabling/Disabling "Pixel Perfect Camera" component in the Inspector tab does not hide/show its Gizmos in Scene View when Gizmos is ... Read more
[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...
Steps to repro:1. Open attached project2. Hierarchy > 2D Object > Sprite3. Inspector > Add component > Polygon Collider ... Read more
Settings in the Lighting Settings window are not automatically updated w...
How to reproduce:1. Open user-submitted project (LightmapParameters)2. Open the Lighting Settings window3. In the Mixed Lighting sec... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
[TreeCreator] Mouse cursor flickers continuously on editing Tree prefab ...
While editing property in the Tree Prefab, Mouse cursor flickers continuously, refer to the attached video. Steps to repro:1. Create... Read more
[IMGUI] Dropdown icon for "Contacts" properties doesn't work under "Rigi...
The Dropdown icon for "Contacts" properties doesn't work under the "Rigidbody 2D" component in Inspector, refer the attached video S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used