Search Issue Tracker
Can't run Coroutines on another Component
How to reproduce: 1. Open attached project (the fixed version) 2. Open scene Main.unity 3. Play the scene - The console should pri... Read more
[Layout] Horizontal scroll bar in the Animation window doesn't extend au...
Repro steps: 1) Open any project and Animation window in it 2) Create new animation and add any property 3) Drag last keyframe to th... Read more
[ UnityYAMLMerge ] crashes when given specific scenes to merge
Reproduction steps: 1. Download scenes provided by the user (UnityYAMLFail.zip) 2. Try merging them using the UnityYAMLMerge tool 3.... Read more
[Texture3D] Creating Texture3D with 1k or 2k sizes crashes unity
Unity crashes when you try to create Texture3d with 1k or 2k dimensions. For some pc it crashes always for other pcs only when you h... Read more
[OldGUI][Linear] Legacy GUI are way brighter in the Editor than in build...
Steps to reproduce: 1. Open the attached project 2. Open and play 'scene0' scene 3. Notice how bright the button and the image look... Read more
NetworkProximity checker exception
NetworkProximity checker exception when entering a scene. Read more
NetworkManagerHUD confuses online state when multiple clients exist
NetworkManagerHUD confuses online state when multiple NetworkClient instances exist. It shows the wrong buttons in the HUD after dis... Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce: 1. Build attached project for WP8 2. Notice "System.Net.Sockets.SocketException" errors in console Read more
Scene view is still tinted in play mode when Navigation window is on
1. Set a clearly visible Playmode Tint colour 2. Set '2 by 3' layout 3. Enter play mode 4. Observe that if the Navigation or Occlusi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture