Search Issue Tracker
Fixed
Votes
10
Found in
5.0.2f1
Issue ID
698797
Regression
No
[MobileRendering] UI rendering broken when certain materials and a plugin event in OnPostRender are used
To Reproduce:
1. Deploy the attached project 'Unity5_0.zip' to and Android or an iOS device.
2. Observe that the two UI buttons are not rendered.
3. The UI is rendered after doing both of the steps below:
- disabling the cube in the scene or using a legacy material on it
- Remove the GL.IssuePluginEvent(100) call in NativeRenderingScript.cs Ln. 44 (in OnPostRender).
(plugn source is in NativeCode.zip )
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [DX12] SRP Batcher visual glitch when using shaders
- New properties are marked missing when an animation is recorded while the prefab is open
- Button text in the Editor fails to render properly on lower resolution displays when Bitmap Text Rendering Mode is selected
- [MacOS] Invalid Code Signing Entitlements errors appear when signing MacOS project for App Store
- Missing UNITY_MATRIX_IT_MV definition in HDRP shaders
Add comment