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0
votes
Fixed

UI not rendered on Android and iOS if native rendering event is issued i...

Mobile Rendering

-

May 22, 2015

-

Version/s: 5.1.0f2

How to reproduce: 1. Open attached project 2. Open scene NativeRendering.unity 3. Build to iOS and run - Notice that UI is not ren... Read more

0
votes
Fixed

The menu Unity -> Modules... does not display anything and throws errors

Editor - Other

-

May 22, 2015

-

Version/s: 5.1.0f2

How to reproduce: 1. Open any project 2. Go to Unity -> Modules... - Observe that nothing is displayed and the console is full of ... Read more

0
votes
Fixed

CapsuleCollider edit gizmo dots are offset by a 90 degree angle

Physics

-

May 22, 2015

-

Version/s: 5.1.0f2

How to reproduce: 1. Open any (new) project 2. Create a Capsule and select it 3. Click the Edit Collider button in the inspector -... Read more

0
votes
Duplicate

UNET can't have multiple scripts deriving from NetworkBehaviour on same ...

Networking

-

May 25, 2015

-

Version/s: 5.1.0f2

To reproduce: 1. Open attached project 2. Build and Run windows standalone 3. Open Menu scene in editor 4. Select Player prefab and... Read more

4
votes
Fixed

IL2CPP compile error when script contains method group of interface to d...

IL2CPP

-

May 25, 2015

-

Version/s: 5.0.2p2

How to reproduce: 1. Open attached project - Project contains a single script: using System; public interface IMyInterface<T> {... Read more

1
votes
Fixed

Crash deleting animation keyframes

Animation

-

May 25, 2015

-

Version/s: 5.0.2p1

To reproduce: 1. Open attached project 2. Open MoiGame 3. Press play 4. Search for mesh layer in hierarchy 5. Select one of the me... Read more

0
votes
Fixed

docs page stuck in JS, can't set it to C#

Docs - Scripting Reference

-

Mar 02, 2015

-

Version/s: 5.0.0f4

http://docs.unity3d.com/ScriptReference/Texture2D.EncodeToPNG.html To reproduce: 1. Open the page 2. Try to switch the language to C# Read more

5
votes
Duplicate

Observer pattern class does not compile under IL2CPP

IL2CPP

-

May 22, 2015

-

Version/s: 5.0.2p2

How to reproduce: 1. Open new project 2. Paste the following code into a script: using System; using System.Collections; using Sys... Read more

1
votes
Fixed

Realtime lights being baked into lightmaps with incorrect shadows if rea...

Global Illumination

-

May 18, 2015

-

Version/s: 5.0.1f1

To reproduce: 1. Open attached project "RealtimeOFF" 2. Open scene 1 3. Notice that scene has only a realtime light, but realtime GI... Read more

0
votes
Fixed

Selection.GetFiltered does not work with interfaces

Project Browser/Hierarchy

-

May 21, 2015

-

Version/s: 5.0.2f1

To reproduce: 1. Open scene "Main" 2. Click GameObject "Selection.GetFiltered Test" 3. Click the button "Check Selection" in the In... Read more

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