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UI not rendered on Android and iOS if native rendering event is issued i...
How to reproduce: 1. Open attached project 2. Open scene NativeRendering.unity 3. Build to iOS and run - Notice that UI is not ren... Read more
The menu Unity -> Modules... does not display anything and throws errors
How to reproduce: 1. Open any project 2. Go to Unity -> Modules... - Observe that nothing is displayed and the console is full of ... Read more
CapsuleCollider edit gizmo dots are offset by a 90 degree angle
How to reproduce: 1. Open any (new) project 2. Create a Capsule and select it 3. Click the Edit Collider button in the inspector -... Read more
UNET can't have multiple scripts deriving from NetworkBehaviour on same ...
To reproduce: 1. Open attached project 2. Build and Run windows standalone 3. Open Menu scene in editor 4. Select Player prefab and... Read more
IL2CPP compile error when script contains method group of interface to d...
How to reproduce: 1. Open attached project - Project contains a single script: using System; public interface IMyInterface<T> {... Read more
Crash deleting animation keyframes
To reproduce: 1. Open attached project 2. Open MoiGame 3. Press play 4. Search for mesh layer in hierarchy 5. Select one of the me... Read more
docs page stuck in JS, can't set it to C#
http://docs.unity3d.com/ScriptReference/Texture2D.EncodeToPNG.html To reproduce: 1. Open the page 2. Try to switch the language to C# Read more
Observer pattern class does not compile under IL2CPP
How to reproduce: 1. Open new project 2. Paste the following code into a script: using System; using System.Collections; using Sys... Read more
Realtime lights being baked into lightmaps with incorrect shadows if rea...
To reproduce: 1. Open attached project "RealtimeOFF" 2. Open scene 1 3. Notice that scene has only a realtime light, but realtime GI... Read more
Selection.GetFiltered does not work with interfaces
To reproduce: 1. Open scene "Main" 2. Click GameObject "Selection.GetFiltered Test" 3. Click the button "Check Selection" in the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Android player crashes on "vk::RenderPasses::GetPackedRenderPass" when using Vulkan Graphics API in a specific project
- Crash on block_merge_next when updating a mesh
- Prefab Variant is created when creating an Original Prefab from a Prefab Variant
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode