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Fixed in 2021.3.30f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a1, future release
Votes
0
Found in
2021.3.16f1
2022.3.5f1
2023.1.0a24
2023.2.0a3
2023.3.0a1
Issue ID
UUM-27652
Regression
No
Crash on LightingDataAsset::CheckConsistency when importing assets
Reproduction steps:
1. Open the attached project “CrashRepro“
Expected result: Project is opened
Actual result: Editor crashes
Reproducible with: 2020.3.43f1, 2021.3.161f, 2022.2.2f1, 2023.1.0a24, 2023.2.0a3
Reproducible on: Windows 10 22H2
First lines of Stack trace:
{noformat}0x00007ff70e62459d (Unity) LightingDataAsset::CheckConsistency
0x00007ff70d1f54b9 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
0x00007ff70d1f6192 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad
0x00007ff70d1f6303 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad
0x00007ff70d1c8d24 (Unity) PersistentManager::IntegrateAllThreadedObjects
0x00007ff70d1c9867 (Unity) PersistentManager::LoadAndIntegrateAllPreallocatedObjects
0x00007ff70d1cce62 (Unity) PersistentManager::ReadObject
0x00007ff70c4562c2 (Unity) PPtr<Object>::operator Object * __ptr64{noformat}
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