Search Issue Tracker

Fixed

Fixed in 2022.2.16f1, 2023.2.0a10

Votes

0

Found in

2020.3.44f1

2021.3.17f1

2022.2.4f1

2023.1.0b1

2023.2.0a3

Issue ID

UUM-27659

Regression

No

Crash on EmitGizmoGeometry when creating a large amount of gizmos

--

-

Reproduction steps:
1. Open the attached project “CrashRepro“
2. Drag “Assets/gizmo.cs” to “Cube“ in the Hierarchy

Expected result: Gizmos appear in the Scene view
Actual result: Editor crashes

Reproducible with: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproducible on: Windows 10 22H2

First lines of the Stack trace:

{noformat}0x00007FF75C4204F5 (Unity) EmitGizmoGeometry
0x00007FF75B23556C (Unity) JobQueue::Exec
0x00007FF75B237881 (Unity) JobQueue::Steal
0x00007FF75B237AD2 (Unity) JobQueue::WaitForJobGroupID
0x00007FF75B232DCC (Unity) CompleteFenceInternal{noformat}

Note: If you lower the gizmo amount in the script it does not crash

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.