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By Design

Votes

3

Found in

2020.3.44f1

2021.3.16f1

2022.1.24f1

2022.2.2f1

2023.1.0a25

Issue ID

UUM-27641

Regression

No

“Recompile And Continue Playing” setting is ignored when the "Auto Refresh” setting is set to “Disabled”

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Reproduction steps:
1. Open the “TestRecompileAfterPlaying” Project
2. Open the “Assets/Test.unity” Scene
3. In the top menu open Unity → Settings Window
4. Under the “General” section set “Script Changes While Playing” to “Recompile And Continue Playing”
5. Under the “Asset Pipeline” section set “Auto Refresh” to “Disabled”
6. Enter the Play Mode
7. Open the “Assets/Test.cs” script and uncomment line 11 to produce an error in the script and save it

Expected results: The script is recompiled and an error is thrown
Actual results: The script is not recompiled

Reproducible with: 2020.3.44f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a25

Reproduced on: Intel MacOS 13.1

  1. Resolution Note:

    This is expected behavior. A refresh is needed for the editor to pick up changes.

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