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[Android Logcat] Logcat windows 'Failed to Load' when switching to a bui...
When you have the Capture Screen or Internal Log window open from the Android Logcat and switch to a build target that isn't Android... Read more
Animation count in Scene from the Stats window does not drop down when a...
Steps to reproduce:1. Open user's attached project "Animation Bug.zip"2. Open "SampleScene"3. Enter Play Mode4. In the top right cor... Read more
InspectorWindow: Text of Prefab becomes blurry in the name field in the ...
Text of Prefab becomes blurry in the name field in the Inspector with Inter(Default) font Steps to Reproduce: 1. Create a new Projec... Read more
Serializable generic class causes "You are trying to create a MonoBehavi...
How to reproduce:1. Open attached project "playground-2020.1a.zip" and scene "SampleScene"2. Open "GenericBehaviour" script3. Make a... Read more
Creating temporary RenderTextures with a RenderTextureDescriptor severel...
How to reproduce:1. Open user-submitted project (TtempRT_desc2019.3)2. Open the SampleScene3. Enter Play Mode4. Open Window > Ana... Read more
[Oculus Android] glEsVersion is stripped from the AndroidManifest during...
Repros steps:1. Open attached project2. Note this line "<uses-feature android:glEsVersion="0x00030001" />" in the AndroidManif... Read more
[Installer][AMD] Win32Exception thrown on Build and Run with WebGL2.0 Gr...
Win32Exception thrown on Build and Run with WebGL2.0 Graphics API due to mono.exe is missing when WebGL supports installing from Dow... Read more
Stereo video becomes horizontally stretched when transcoded with "Keep A...
How to reproduce:1. Open the attached "StereoVideo.zip" project2. In the Project view, select "testvideo.webm"3. In the Inspector, p... Read more
NullReferenceException is thrown when setting ParticleSystemJobData size...
How to reproduce:1. Open attached project "TestUnity.zip" and scene "ParticleSystemJob_setSize"2. Enter Play mode3. Observe Console ... Read more
[Visual Effect Graph] Package sample project is not shown in the package...
Visual Effect Graph package sample project is not shown in the package description if it is not installed. If the package has a samp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used