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0
votes
Fixed

Paused/stopped particle systems are being calculated and using cpu on th...

Shuriken

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Feb 10, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.3

How to reproduce: 1. Open attached project "ParticleSystemTest.zip" 2. Enter Play mode 3. Open Profiler window 4. Change view type ... Read more

0
votes
Active

Source Texture is resized by Graphics.CopyTexture when Texture resolutio...

Texture

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Nov 20, 2019

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a15

How to reproduce: 1. Open the attached project's "case_1199792-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Ob... Read more

1
votes
Active

Changing AudioMixer volume from any volume in dB to 0 dB results in popp...

Audio

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Nov 16, 2018

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Version/s: 2017.4, 2018.2.14f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "AudioIssue.zip" 2. Enter Play mode 3. Press "J" key a few times Expected result: no au... Read more

0
votes
Active

[PopupWindow] Input actions propagate on the window underneath, if launc...

IMGUI

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Feb 11, 2020

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Version/s: 2017.4, 2020.1, 2020.1.0a14

Reproduction steps: 1. Open "1218744_PopupInputPropagation.zip" project 2. Open "Window > Test > Test Window With Popup" 3. Open "W... Read more

0
votes
Fixed

Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...

Shuriken

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Feb 01, 2020

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Version/s: 2018.1.1f1, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project "Case_1216216" 2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in ... Read more

3
votes
Active

Editor crashes when Particle System is emitting shadow casting lights

Shuriken

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Feb 07, 2020

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Version/s: 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project named "Case_1217809" 2. Open the sample scene 3. Enter Play mode or select a Particle... Read more

0
votes
Fixed

ScriptedImporter does not register AutoSelect properly

Asset Importers

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Feb 11, 2020

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Version/s: 2019.3, 2020.1.0a23

ScriptedImporterAttribute does not register the AutoSelect property correctly. Either the importer is not selected as default where ... Read more

0
votes
Fixed

Using ClearImporterOverride to revert an asset that is using a ModelImpo...

Asset Importers

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Feb 11, 2020

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Version/s: 2019.3, 2020.1.0a23

Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console 1.... Read more

0
votes
Won't Fix

Uint type enum is not selectable in the Inspector window when the enum v...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

To reproduce: 1. Open attached project ("case_1218195.zip") 2. From Hierarchy select "Test" Game Object 3. In the Inspector window u... Read more

0
votes
Active

Line Renderer line normals are directed to the camera plane when Generat...

Shuriken

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Feb 04, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'URP-Bug.zip' project 2. Open 'SampleScene' Scene 3. Notice that 'Default Lit Material (2)' c... Read more

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