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0
votes
Fixed

[GPU] Baked Lightmap shows artifacts when Game Object intersects with Te...

Terrain

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Dec 19, 2020

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Version/s: 2020.2.0b9, 2020.2.0f1, 2021.1

Reproduction steps: 1. Open attached "case_1300585.zip" project and Game scene 2. Observe the Game view Expected result: Lighting i... Read more

0
votes
Fixed

Material is not rendered when using Shader Graph Shader which has empty ...

ShaderGraph

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Dec 24, 2020

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Version/s: 2019.4, 2020.1, 2020.1.17f1

How to reproduce: 1. Open the attached "1301631_Repro" project 2. In the Project window select the "CustomMaterial" Asset 3. Open th... Read more

0
votes
Postponed

Scene name in the Hierarchy does not get updated when renaming it only b...

Scene Hierarchy

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Dec 28, 2020

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Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a1

How to reproduce: 1. Create a new project 2. In the Project window rename the 'SampleScene' Scene by changing a few letter cases (fo... Read more

0
votes
By Design

Addressables unloads Assets prematurely when using Standalone Player

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.16.15

Reproduction steps: 1. Open user attached Project 2. Press Window -> Asset Management -> Addressables -> Groups 3. Press Build... Read more

0
votes
By Design

UI button which is in the higher Hierarchy order is not getting raycast ...

uGUI

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Dec 23, 2020

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Version/s: 2019.1.0a5, 2019.4, 2020.1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce: 1. Open the user's attached "GraphicRaycasterIssue.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more

0
votes
Fixed

StackOverflowException when using UIElements Default Inspector and Neste...

UI Toolkit

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Nov 12, 2020

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Version/s: 2019.4, 2020.1, 2020.1.6f1, 2020.2, 2021.1

How to reproduce: 1. Open attached project "Case1292133_StackOverflow.zip" 2. Enter Internal mode (type "internal" in Help/About Uni... Read more

2
votes
Fixed

EditorGUI.RectIntField fields have different Width and Height compared t...

IMGUI

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Dec 04, 2020

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

Reproduction steps: 1. Download and open the attached project "RectIntTest.zip" 2. Open scene 'SampleScene' 3. Select GameObject 'Te... Read more

1
votes
Won't Fix

Canvas Raycasting does not match resolution of the Main Camera when UI C...

uGUI

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Dec 10, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.12f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "20201205 UI Problem.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Drag t... Read more

0
votes
Won't Fix

[Addressables] Loading an asset asynchronously after SceneManager.LoadSc...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the user's attached project ("AddressablesBug.zip") 2. In the Addressables Groups window change somethin... Read more

7
votes
Won't Fix

[Addressables] "RuntimeData is null" error in Build is thrown when Asset...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the user's attached project ("case_1299334-AddressablesBug.zip") 2. Build and Run 3. Click the "Load" b... Read more

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