Search Issue Tracker
[GPU] Baked Lightmap shows artifacts when Game Object intersects with Te...
Reproduction steps: 1. Open attached "case_1300585.zip" project and Game scene 2. Observe the Game view Expected result: Lighting i... Read more
Material is not rendered when using Shader Graph Shader which has empty ...
How to reproduce: 1. Open the attached "1301631_Repro" project 2. In the Project window select the "CustomMaterial" Asset 3. Open th... Read more
Scene name in the Hierarchy does not get updated when renaming it only b...
How to reproduce: 1. Create a new project 2. In the Project window rename the 'SampleScene' Scene by changing a few letter cases (fo... Read more
Addressables unloads Assets prematurely when using Standalone Player
Reproduction steps: 1. Open user attached Project 2. Press Window -> Asset Management -> Addressables -> Groups 3. Press Build... Read more
UI button which is in the higher Hierarchy order is not getting raycast ...
How to reproduce: 1. Open the user's attached "GraphicRaycasterIssue.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more
StackOverflowException when using UIElements Default Inspector and Neste...
How to reproduce: 1. Open attached project "Case1292133_StackOverflow.zip" 2. Enter Internal mode (type "internal" in Help/About Uni... Read more
EditorGUI.RectIntField fields have different Width and Height compared t...
Reproduction steps: 1. Download and open the attached project "RectIntTest.zip" 2. Open scene 'SampleScene' 3. Select GameObject 'Te... Read more
Canvas Raycasting does not match resolution of the Main Camera when UI C...
How to reproduce: 1. Open the user's attached "20201205 UI Problem.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Drag t... Read more
[Addressables] Loading an asset asynchronously after SceneManager.LoadSc...
How to reproduce: 1. Open the user's attached project ("AddressablesBug.zip") 2. In the Addressables Groups window change somethin... Read more
[Addressables] "RuntimeData is null" error in Build is thrown when Asset...
How to reproduce: 1. Open the user's attached project ("case_1299334-AddressablesBug.zip") 2. Build and Run 3. Click the "Load" b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System