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uGUI load spikes on iOS devices when using multiple canvases
How to reproduce:1. Open the user’s attached “2022.2_urp_test.zip” project2. Go to Build Settings and enable “Development Build” and... Read more
URP Decal Projector doesn't affect Terrain textures when Rendering Path ...
Reproduction steps:1. Open the attached “My project (30).zip“ project2. Open “SampleScene” scene3. Observe Decal Projector in Scene ... Read more
[VFX] Errors are thrown to the console when undoing operation after edit...
How to reproduce: Open the attached package Select Torus GO in Hierarchy In Visual Effect panel (Scene View) select Torus in Gizmos ... Read more
Assets Inspector window duplicates components after upgrading the project
Reproduction steps:1. Open the attached project with 2022.1.24f1 version2. Search for “Normcore Config” asset in Project window3. Do... Read more
Tonemapping on a Global Post Processing Volume is not showing up in the ...
Reproduction steps:1. Open project “ToneMappingTest_2022_2”2. Compare Scene view and Game view Expected result: Game view and Scene ... Read more
[macOS] "The layout could not be fully loaded" warning appears when sett...
How to reproduce:1. Create a new project2. Open the “Layout” dropdown menu3. Select “Default” and observe the console window Expecte... Read more
Tile Palette preview window shows pink material
Reproduction steps:1. Open the attached project “My Project (29)“2. Open “Demo” scene3. Open Tile Palette and observe Scene window a... Read more
[Editor] Shift key prevent the use of SceneView tool shortcuts
Reproduction steps: Create and open a new project Select SceneView window Press and hold 'Shift' key Try engaging FPS tool by 'Mouse... Read more
UI Toggle group losing its state when clicking elsewhere
How to reproduce: Open the user attached “Repro_2020.3.38f1-1380641.zip“ project Enter Play Mode Click between the different Toggle ... Read more
[UI Toolkit] Sprites appear as white squares when using VisualTreeAsset
Steps to reproduce:1. Open the “IN-21747_SpriteUI test 2” project2. Open the “Sprites” scene3. Enter Play Mode4. Observe the “AxeDou... Read more
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