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Crash on GameObject::ActivateAwakeRecursivelyInternal when opening the S...
Reproduction steps:1. Open the attached project “SceneCrash”2. Open “MainGameScene_Landscape” Scene Expected result: The Scene is op... Read more
The Game view is black and the Editor throws a NullReferenceException af...
Reproduction steps: Create a new project with com.unity.template.hdrp-blank (empty HDRP project) Go to Window → Rendering → HDRP Wiz... Read more
[Linux] [blocked] StringBuilder marshalling causes runtime “free(): Inva...
How to reproduce:1. Open the user-attached project (MirageGoesBoom.zip)2. Build the Linux standalone player with IL2CPP and .Net Sta... Read more
UIToolkit does not disable controls for patched properties in 'Prefab Mo...
When entering Prefab Mode in Context we show the values of the Prefab instance on the Prefab Asset objects and disable the controls ... Read more
[iOS][Video] Transcoded videos are not loaded automatically when URL Vid...
Steps to reproduce: Open the attached project Go to File > Build Settings and make sure that iOS Platform is selected Build and R... Read more
[Android] Mobile Notifications are late or don't show up when they are s...
Reproduction steps:1. Download and open the project “NotificationsSamples”2. Build and Run on an Android device3. Tap on the “Buy” b... Read more
[VFX/URP] Z Test failure / flickering
How to reproduce: Import the attached VFX to URP project Drag it to the scene view Observe that particles flicker Notes: Not reprodu... Read more
Some VFX Assets were emptied upon upgrade
This happens when upgrading from 2022.2b16 to 2022.2f1 on mac. We have to validate the repro steps first: Download project (b16) fro... Read more
OnPostprocessAllAssets called multiple times when creating several assets
Reproduction steps: Open the attached “AssetImportTest.zip” project Select the “/Assets/Prefabs” folder in the Project window Press ... Read more
AMD board name is not shown when baking with LightBaker
gfx803 or similar code name is shown when baking with LightBaker. Auto mode bakes look ok. !image-2022-12-21-09-21-14-706.png! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API