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0
votes
Fixed

[2D] Unable to assign GUID error occurs on updating 2D SpriteShape packa...

Package: 2D Sprite Shape

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Aug 20, 2020

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Version/s: 5.0.1

Unable to assign GUID error occurs on updating 2D SpriteShape package to 5.0.1 Steps to Repro: 1. Create a new Project 2. Install/... Read more

0
votes
By Design

[Input System] Player prefabs are not instantiated on Join Action when t...

Package: Input System

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Jul 25, 2020

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Version/s: 1.0.0-preview.5

Reproduction steps: 1. Open the attached project ("case_1265853-InputActionPrefabs.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more

0
votes
Won't Fix

User is not warned that Editor has to be restarted to build with newly a...

Installer

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Jul 31, 2020

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Version/s: 2019.4.4f1, 2020.2

Reproduction steps: 1. Open/create any Unity project 2. Enter Build Settings 3. Select any not currently installed platform 4. Click... Read more

0
votes
Fixed

[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...

Package: Burst

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Aug 04, 2020

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Version/s:

This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more

0
votes
Fixed

Crash on CalculateMeshBounds when baking Navmesh

AI Navigation

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Aug 19, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "TestScene" 3. Go to Window > AI > Navigation and open the Bake ta... Read more

0
votes
Fix In Review

[UIElements] Multiple ListView's TextField items inherit the selected Te...

UI Toolkit

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Aug 19, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached "1271674_Listview.zip" project 2. Go to Window -> ListViewExampleWindow 3. Select any TextFie... Read more

3
votes
Won't Fix

Particles are facing the Camera instead of up when they are played

Visual Effects - Legacy

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce: 1. Open user's attached "New Unity Project4" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select th... Read more

0
votes
Fixed

[PolyBrush] Copy/Paste for Prefab Settings does not work

Package: Polybrush

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Aug 20, 2020

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Version/s: 1.0.2

How to reproduce: 1. Open the attached project named "Case_1271799" 2. Click -> Tools -> Polybrush -> Polybrush Window 3. Select "Sc... Read more

4
votes
Fixed

OnValidate called when Monobehaviour inside Prefab changes

Asset - Database

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Aug 20, 2020

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Version/s:

From this forum post: https://forum.unity.com/threads/asset-pipeline-v2-script-reimport-performance.784322/#post-6134054 It appear... Read more

0
votes
Fixed

Post Processing Layer with Deferred Fog makes the Fog be visible through...

Package: PostProcessing

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.1.0a9, 2020.2

Steps to reproduce: 1. Open user's attached project "DeferredFogVulkanBug.zip" 2. Build it on Android 3. Notice the Red Square(Fog) ... Read more

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