Search Issue Tracker
Fixed in 2022.2.0b15
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a10
Votes
0
Found in
2022.2.0b14
2023.1.0a9
Issue ID
UUM-21943
Regression
Yes
[UI Toolkit] Sprites appear as white squares when using VisualTreeAsset
Steps to reproduce:
1. Open the “IN-21747_SpriteUI test 2” project
2. Open the “Sprites” scene
3. Enter Play Mode
4. Observe the “AxeDouble” texture in the Game view
Expected result: Shows the texture
Actual result: The texture appears as a white square
Reproducible with: 2022.2.0b5, 2022.2.0b14, 2023.1.0a1, 2023.1.0a9
Not reproducible with: 2021.3.14f1, 2022.1.23f1, 2022.2.0b4, 2022.2.0b15, 2022.2.0b16, 2023.1.0a10, 2023.1.0a19
Could not test with: 2020.3.42f1 (old UGUI)
Reproduced on: macOS Monterey 12.2 (Intel)
Note: Reproducible in both Editor and in a build
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment