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Graphics artifact in Device view after adding Point Cloud Visualizer
Synopsis When I add a Point Cloud Visualizer to a scene and then use MARS simulation via Game view Play mode, graphics artifact appe... Read more
MARS content includes materials that do not upgrade to URP
Synopsis I made a new project which includes: - Basic Simulation Environments Pack - MARS Nav Mesh - Unity MARS Basic Templates - Un... Read more
Async setup does not work when running tests with the Test Framework
Reproduction steps:1. Open the user's project2. Open Test Runner window (Window -> General -> Test Runner)3. Run all tests (Pr... Read more
[Burst] Wrong Function gets called when Function overloading is used aft...
Reproduction steps:1. Open the attached project “Burst test”2. Open “Test” Scene3. Enter Play mode4. Observe the Console output5. Op... Read more
Error “Burst error BC1054: Unable to resolve type `T. Reason: Unknown.`”...
To reproduce:1. Open the user’s project2. Open the Console Expected result: No errorsActual result: Error “Burst error BC1054: Unabl... Read more
Navmesh is not baked on the ends of Terrain when it's inside of a volume...
Reproduction steps:1. Open the attached project "BugTests.zip";2. Open the navmesh.unity scene;3. If it's not baked, go the Navigati... Read more
'NavMeshDataInstance' does not contain a definition for 'FlagAsInSelecti...
Reproduction steps: Open the user attached project Observe the Console Expected result: no errors appearActual result: an error appe... Read more
Coverage does not cover some lines when executed code path throws an exc...
Reproduction steps:1. Open user attached Project2. Open Window > General > Test Runner3. Run All Playmode tests4. Open Window ... Read more
[Code Coverage] Generating report does not open the directory with repor...
Steps to reproduce: 1. Open attached project by running launching editor with "-enabledCodeCoverage -coverageResultsPath ./cov-res" ... Read more
[Code Coverage] Editor crashes while processing class when extern method...
Steps to reproduce: 1. Open attached project2. Open Code Coverage window3. Start and stop recording- Editor crashes Note: Add missin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene