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Fixed

Won't Fix in 1.7.X

Fixed in 1.8.2

Votes

0

Found in [Package]

1.7.4

1.8.0

Issue ID

BUR-2018

Regression

No

[Burst] Wrong Function gets called when Function overloading is used after editing one of the overloaded Functions

Package: Burst

-

Reproduction steps:
1. Open the attached project “Burst test”
2. Open “Test” Scene
3. Enter Play mode
4. Observe the Console output
5. Open “Test.cs” and edit 14th line to return 2 instead of 1
6. Repeat 3-4 steps

Expected result: Right function is called and Console output is persistent
Actual result: The wrong function gets called and Console output differs

Reproducible with: 1.8.0-pre.2(2021.3.10f1), 1.7.4, 1.8.0 (2020.3.40f1, 2021.3.11f1f, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12)

Reproducible on: macOS Monterey 12.6 (M1 Max)

  1. Resolution Note (1.7.X):

    We won't be releasing another version of 1.7

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