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Under Consideration for 6000.0.X

Votes

0

Found in

6000.0.66f1

Issue ID

UUM-133552

Regression

No

Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene

Handles/Gizmos

-

How to reproduce:
1. Open the attached “IN-129497.zip” project
2. Open the “ModernTerrainScene”
3. Enter Play Mode
4. Ensure Scene View is in focus
5. In the Hierarchy window, select both the “DisposableSpriteParent” GameObjects
6. Observe the crash

Reproducible in: 2023.2.0a1, 6000.0.66f1, 6000.3.6f1, 6000.4.0b7, 6000.5.0a6

Reproducible on: Windows 11
Not reproducible on: No other environments tested

First few lines of stactrace:
0x00007FFA619E3DAB (Unity) memcpy_repmovs
0x00007FFA5FFC7875 (Unity) AddPrimitivesImpl
0x00007FFA6038DAC8 (Unity) NavMeshDebugDraw::flush
0x00007FFA6038E476 (Unity) NavMeshDebugDraw::vertex
0x00007FFA60383A36 (Unity) DrawNavMeshAgent
0x00007FFA6038470D (Unity) DrawNavMeshAgentGizmo
0x00007FFA5FFCBC38 (Unity) GizmoManager::DrawActiveGizmos
0x00007FFA5FFCC2FE (Unity) GizmoManager::DrawGizmos

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