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The AI Navigation overlay's section header is collapsed when any checkbo...
How to reproduce: 1. Create and open a new project 2. Install the “AI Navigation“ package from Window > Package Manager 3. In the... Read more
NavMeshSurface bake fails and throws a UnityException error when the par...
How to reproduce: 1. Open the project “IN-91848_NavMesh-Naming“ 2. In the Hierarchy window select the “Cube/Name” GameObject 3.... Read more
The generated triangulations ignore the shape of the NavMesh and penetra...
How to reproduce: 1. Open the “NavMeshTest“ project 2. Open the “Gym“ scene 3. Open the “NavMesh“ GameObject in the Inspector 4. Bak... Read more
AI Navigation overlay menu text overflows when foldouts are expanded
Reproduction steps: 1. Open the attached “Empty.zip” project 2. In the Scene view Toolbar select the AI Navigation overlay menu 3... Read more
NavMeshAgent.SetDestination silently fails when destination is too far a...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/SampleScene.unity“ Scene 3. Enter the Play Mode 4. Pres... Read more
A navigation path visualization fails to get created when "NavMesh.Calcu...
How to reproduce: 1. Open the “NavmeshFail.zip“ project 2. Open the “LowClass_Residential_Ballard_design“ Scene 3. Observe the Scene... Read more
NavMesh is not cut out from inside the mesh when using NavMeshModifier s...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “Plane” GameObjec... Read more
MoveRotation does not rotate the GameObject when it has a Nav Mesh Agent...
How to reproduce: 1. Open the “IN-76810_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: Both GameObjec... Read more
NavMeshModifier.OnEnable/OnDisable gets progressively slower when called...
How to reproduce: 1. Download and open the attached project 2. Open SampleScene scene 3. Open the Profiler window 4. Turn on Dee... Read more
Poor Editor performance when there are a large number of NavMeshModifier...
How to reproduce: 1. Open the “NavMeshModifierPerf.zip” project 2. Open the “NavMeshModifierPerf” scene 3. Enter Play mode with “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Button OnClick event remains the same when the selected function is changed to private
- [DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling a specific Ray Tracing shader
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- Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)
- Build becomes unresponsive when enabling "Deep Profiling Support" and "Autoconnect Profiler" build options in a specific project