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[DOTS 0.51] GameObjects don't render when using Hybrid Renderer and Defe...
To reproduce:1. Open the project “DOTS-Deferred-RenderObjects”2. Enter Play mode and notice the capsule rendered normally3. Exit Pla... Read more
Getting console error when postprocessing package is installed: Argument...
How to reproduce: Create new Unity Project In Context menu select Window > Package Manager In package manager windows click on pl... Read more
Incorrect motion vectors on the first frame or on the first frame after ...
Reproduction steps:1. Open the attached project "HybridHDRPSamples.zip"2. Open the "MatrixPrevious" Scene3. Enable Pause and enter P... Read more
Incorrect CSV import from Profile Analyzer with foreign locale settings.
No description entered in Cloud incident. Read more
Snapshot screenshots take up an unreasonable amount of memory
Reproduction steps:1. Create a new project and install the Memory Profiler package2. Enter Play mode3. Open the Memory Profiler (Win... Read more
[Android] "SystemMetricsMali.GpuDivergedInstructions" always returns 0
How to reproduce:1. Open the user's attached "benchmark-tdd-asteroids" project2. Build and Run all the Scenes on an Android device w... Read more
Non-Latin characters are displayed incorrectly in Memory Profiler
Reproduction steps:1. Open the “TestMemoryProfiler” project2. Open Memory Profiler by Windows -> Analysis -> Memory Profiler3.... Read more
Wrong number of objects or allocations shown when comparing Snapshots
Reproduction steps:1. Open the user's attached project "TestMemoryProfiler2.zip"2. Open the Memory Profiler window3. Open the "Compa... Read more
Profile Analyzer column positions aren't saved properly when switching b...
How to reproduce:1. Open the attached project (“IN-10784_repro.zip“)2. Open Profile Analyzer (Window → Analysis)3. Load the attached... Read more
[Memory Profiler] Editor hangs on the "Importing Assets" window when ope...
How to reproduce:1. Open the attached “IN-13984” project2. Open the “Window → Analysis → Memory Profiler” window in the menu3. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene