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Fixed in 2020.2

Fixed in 2019.4, 2020.1

Fix In Review for 2018.4

Votes

0

Found in

2018.4

Issue ID

1269484

Regression

No

Custom shader creation APIs are missing the AssetImportContext and thus can't handle includes correctly

Shader System

-

ShaderGraph and custom shader creation solutions utilizing ShaderUtil.CreateShaderAsset() and ShaderUtil.UpdateShaderAsset() API, can't register shader include dependencies or handle asset relative paths correctly due to missing AssetImportContext. New API overloads with possibility to pass in AssetImportContext need to be added in order fix this.

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