Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2019.1.0a1
2019.4
2020.1
2020.2
2020.2.0a20
Issue ID
1269446
Regression
No
[Prefabs] Blue highlight (override indicator) is missing for Radius and Height Properties in Nev Mesh Obstacle
Blue highlight (override indicator) is missing for Radius and Height Properties in Nev Mesh Obstacle even though changes are visible in the Override window. Refer the attached video
Steps to reproduce:
1. Create a new project
2. Hierarchy >right-click > Create Empty
3. Inspector > Add component > Nev Mesh Obstacle> Add
4. Hierarchy > GameObject > Inspector > Nev Mesh Obstacle > Shape > Capsule > Select
5. Create Prefab of GameObject
6. Hierarchy > GameObject > Inspector > Nev Mesh Obstacle > Change Radius and Height Properties.
Actual result: Blue highlight is missing even though changes are visible in Override window
Expected result: Changes made to the prefab should be highlighted
Occurring in: 2020.2.0a20, 2020.1.0f1, 2019.4.7f1, 2019.1.0a1
Note: Blue highlight is introduced in 2019.1.0a1
Environment:
Windows 10 & macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dragging any draggable query block makes the query block background invisible until hovering on it again
- Alternating row background lines in table view are left over when clearing the search field
- Getting duplicate search query results for created scripts in search window
- There is no information or any visual indicator/response when some properties are set as inline value in the UI Builder
- Dialog Text during the Confirmation stage of Bug Report Submission is cut off when the Bug Reporter Window is resized to it's smallest possible size
Resolution Note (fix version 2021.1):
Fix missing override indicators in NavMesh editors for the size of NavMeshObstacle and Area Mask for NavMeshAgent