Search Issue Tracker
Fixed
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.9f1
Issue ID
1263213
Regression
No
Memory access violation crash when slicing sprites
Reproduction steps according to the user:
1. Open user's attached project
2. From the project window, select "texturas_esferas" and open Sprite Editor
3. Select Slice and make sure type is set to Automatic
4. Press Slice
-- user experiences a crash
User reproduced the issue with: 2019.3.9f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A vertical graphical artifact appears on Android Player when clearing Z & Stencil Buffer and running with OpenGLES3 Graphics API
- Player crashes when built with IL2CPP Scripting backend
- TextMeshPro package throws multiple Shader errors when importing TMP Essential Resources
- Package Manager search text field has no validation and leads to Editor freezes
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
Resolution Note:
Fixed in 2020.2.0a21
Resolution Note (fix version 2020.1):
Fixed in 2020.1.14f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.18f1.