Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.67f1
6000.3.8f1
6000.4.0b8
6000.5.0a6
Issue ID
UUM-133894
Regression
No
Invalid front face configuration when building with GraphicsAPI set to WebGPU
How to reproduce:
1. Open the “IN-133520_WebGpuBug” project
2. Open “BugScene”
3. Observe the colored square in Game view
4. Build and Run the project for Web
5. Observe the build
Actual result: The cube is not shown in the build
Expected result: The cube is shown in the build
Reproducible with: 6000.0.31f1, 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6
Reproducible on: macOS 26.2, Windows 11 (by reporter)
Not reproducible on: no other environments tested
Note: Issue does not reproduce with Graphics API set to WebGL2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment