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Standalone player does not load previous Inputs when "Display Resolution...
How to reproduce: 1. Open attached project "OldInputSettings.zip" and scene "Example" 2. Make sure that "Edit" -> "Project Setting... Read more
NullReferenceException in Dropdown on assembly reload
Steps to reproduce: 1. Open attached project "DropDownRepro1137606.zip" 2. Go into Play Mode 3. Reimport "NewBehaviourScript" Expec... Read more
Depth of Field doesn't blur near objects when "Allow HDR" is disabled
Steps to reproduce: 1. Open original project "dof.zip" 2. Select "Main Camera" and toggle between "Allow HDR" setting Expected resu... Read more
Drag-select in Prefab Mode selects GameObjects with Gizmos in any loaded...
How to reproduce: 1. Open attached project "Case_1140279_repro.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. In the Hiera... Read more
[2d][Package Manager] All 2d preview packages throw missing namespace er...
2d Animation, 2d IK, 2d Pixel perfect, 2d Spriteshape, 2d psd importer packages throw missing namespace errors on installing even wh... Read more
[Linux] Editor hangs on launch when running through Unity Hub
To reproduce: Launch Unity through Unity Hub It hangs on splash screen with no info and an almost empty Editor.log Reproduced in 2... Read more
MultiDisplay functionality is broken on MacOS Metal
How to reproduce: 1. Download and open attached project "MultiMonitorTest.zip" 2. Go to the Player Settings -> Other Settings (turn ... Read more
Editor crashes with FindAncestorComponentImpl loading corrupted scene
How to reproduce: 1. Open attached project 2. Try to load scene "CORRUPTED-Scene-at001-planet" ------------------------------------ ... Read more
PropertyAttribute does not work when used on items in an array
How to reproduce: 1. Open attached project "Test.zip" 2. In the Hierarchy, select "Test" GameObject 3. In the Inspector, observe "Te... Read more
[iOS][ODR] Xcode fails building project which uses on demand resources
How to reproduce: 1. Open the attached project 2. Make sure "use on demand resources" setting is enabled 3. Make sure Bundle Identif... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System