Search Issue Tracker
Fixed in 2020.2
Votes
0
Found in
2020.1.0a14
2020.2
2020.2.0a18
Issue ID
1266957
Regression
Yes
[UI] Auto Generate toggle disappears when going into a non-Scene tab of the Lighting window
How to reproduce:
1. Create a new project
2. Go to Window > Rendering > Lighting
3. Click on the Environment tab
Expected result: Both Auto Generate toggle and Generate Lighting option transfers into the new tab
Actual result: Auto Generate toggle disappears, Generate Lighting option transfers
Reproducible with: 2020.1.0a14, 2020.2.0a19
Not reproducible with: 2018.4.26f1, 2019.4.6f1, 2020.1.0a13
Notes:
- In versions below 2020.1.0a14 Environment tab is within Scene tab
- This issue persists in all non-Scene tabs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when you first Blit the Shadow map and then set it back to Buffer
- Changes to instanced detail mesh material don't immediately apply
- [uGUI] Vertices retrieved from GetUIVertexStream method cannot be modified when adjusting them through script
- Scroll bar scrolls less in the Package Manager packages than elsewhere when pressing on the empty scroll bar area to scroll
- Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes to Scene are made
Resolution Note (fix version 2020.2):
Fixed in 2021.1.0a1