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0
votes
Fixed

[HDRP APV] Dilation generates weird results (red, and green patches)

Package: Scriptable Render Pipeline HD

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Mar 23, 2022

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Version/s: trunk

I have tested trunk and apv staging branches. In both dilation produces red and green patches, I checked surrounding light probes bu... Read more

1
votes
Fixed

Array property names are not shown for script components in Inspector an...

IMGUI

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps to reproduce: 1. Open attached arrays.zip project 2. Open SampleScene scene 3. Select GameObject in Hierarchy 4. Observe how ... Read more

4
votes
Fixed

Unity Hub is black when being used by multiple computer users

Package: Hub

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Mar 23, 2022

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Version/s: 3.4

Reproduction steps: 1. Open the Unity Hub 2. Change computer's user 3. Open the Unity Hub Expected result: Unity Hub runs as u... Read more

1
votes
Fixed

Objects moving diagonally appear to jitter on an another client

Package: Multiplayer Netcode for GameObjects

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Mar 23, 2022

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Version/s: 1.0.0-pre.6

How to reproduce: 1. Open the attached project "NetTest.zip" 2. In the Clones Manager window which is under "ParrelSync" in the Menu... Read more

0
votes
Duplicate

TEST - NGO Bug Reporting

Package: Multiplayer Netcode for GameObjects

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Mar 23, 2022

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Version/s: 1.0.0-pre.5

No description entered in Cloud incident. Read more

0
votes
Won't Fix

Recursive Nested Serialization does not work with NetworkVariables

Package: Multiplayer Netcode for GameObjects

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Mar 23, 2022

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Version/s: 1.0.0-pre.6

Reproduction steps: 1. Open the attached "NonNullableError.zip" project 2. Observe the Console Expected result: No "non-nullable" e... Read more

7
votes
By Design

Physically Based Sky multiple scattering contribution doesn't correctly ...

Package: Scriptable Render Pipeline HD

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Jan 13, 2022

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Version/s: 14.0.2

How to reproduce: 1. Open the attached project "PBSKYREPRO.zip" 2. Open the "New Scene" Scene 3. Change the Camera's viewing angle t... Read more

0
votes
Fixed

Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...

Shader System

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Mar 23, 2022

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Version/s: 2020.1.0b1, 2020.2, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached "ReproFindMSB.zip" project 2. Open Window -> General -> Test Runner 3. Click "Run All" Expec... Read more

0
votes
By Design

CPU Total Allocated Memory is 250MB higher while baking with the Progres...

Serialization

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Mar 23, 2022

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Version/s: 2022.1.0a16

Steps to reproduce: 1. Open the attached reproduction project 2. Run the test "MemoryProfileTest" through the TestRunner (Window>Ge... Read more

0
votes
By Design

[CPULM[ The CPU Lightmapper takes longer to complete a bake

Progressive Lightmapper

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps to reproduce: 1. Clone the Bake Performance repro project linked below 2. Run the CPU Lightmapper Bake Peformance tests 3. Not... Read more

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