Search Issue Tracker
Not Reproducible
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0b9
2020.1.0b13
Issue ID
1261297
Regression
Yes
Editor crashes on AnchoredJoint2D::ConfigureDistance when loading a specific scene
Reproduction steps:
1. Open the user's attached "Angry.zip" project
2. Load the "Level1" scene
-- Observe the crash
Reproducible with: 2020.1.0b9, 2020.1.0b16
Not reproducible with: 2018.4.25f1, 2019.4.3f1, 2020.1.0b8, 2020.2.0a18
First lines of the stack trace:
0x00007FF6367110DF (Unity) AnchoredJoint2D::ConfigureDistance
0x00007FF636729A5F (Unity) SpringJoint2D::Create
0x00007FF636738D29 (Unity) Joint2D::AwakeFromLoad
0x00007FF63672816D (Unity) SpringJoint2D::AwakeFromLoad
0x00007FF6361D4857 (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
<...>
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "PropertiesGUI() is being called recursively" warning produced when trying to open color picker when object picker is opened
- [Device Simulator] Getting different transform position on Device Simulator compared to a device when using EnhancedTouchSupport
- log4net error is thrown when using .NET Standard 2.0 for Linux server builds
- "cannot convert from Matrix4x4" and "cannot convert from Vector3" errors when creating App Packages
- [IL2CPP] Unity fails to build when using faulty function with an element being called from null array
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.3f1