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Fixed
Votes
0
Found in
2019.3.3f1
2019.4
2020.2
Issue ID
1231062
Regression
No
[Android][Vulkan][URP] Frame Debugger shows white draw calls for SRP Batches
Reproduction steps:
1. Open the user-submitted project "VfxGraph_MobileEvaluation.zip"
2. Build and run for Android
3. Open Frame Debugger
4. Connect to the Android Player
5. Enable Frame Debugger
6. Select either SRP Batch draw call
Expected result: Draw calls show how SRP Batches are generated
Actual result: Draw calls show white screen
Reproduces on: 2019.4.3f1, 2020.1.0b15, 2020.2.0a1
Reproducible with:
VLNQA00012, Samsung Galaxy S6 (SM-G920F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00122, Samsung Galaxy S9 (SM-G960F), Android 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00125, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00321, Xiaomi MI 9 (MI 9), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Notes:
Could not test with Unity 2018.4 as URP is not available
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