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Fixed in 1.1.0-pre.5
Votes
1
Found in [Package]
1.0.0
Issue ID
1255580
Regression
No
[Input System] Mouse and Touchscreen control schemes are ambiguous when using Touch Simulation in Editor
Reproduction steps:
1. Open the attached project ("case_1255580-TouchSchemes.zip")
2. Open the repro scene ("SampleScene")
3. Enter Play Mode
4. Try clicking around in the Game View
5. Select "Main Camera" GameObject
Expected result: "Touch" is the active Control Scheme and "Clicked" logs are printed in the Console
Actual result: "Keyboard&Mouse" is the active Control Scheme and no logs are printed
Reproducible with: 2019.4.3f1, 2020.1.0b16, 2020.2.0a18
Couldn't test with 2018.4 (minimal required package version is not supported)
Reproducible with package versions: 0.9.0-preview. 1.0.0
Comments (1)
-
H4ppyTurtle
Mar 18, 2021 12:25
I've got the same issue in 2020.3
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Resolution Note (fix version 1.1.0-pre.5):
Fixed in: 1.1.0-pre.5
Mouse now disabled while touch simulation is active.