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[HDRP] Probuilder mesh's texture disappears after enabling Path Tracing
How to reproduce:1. Open the user's attached "ProBuilderTexturesNotAppearingInPathTracing.zip" project2. Open the "PathTracingTextur... Read more
Performance regression in URP template standalone build duration, shader...
Steps to reproduce:1. Create a new URP project2. Attempt to build standalone player on macOS Expected result: Project builds in a re... Read more
[2D][Sprite Atlas v2] Upgrading atlas to v2 causes objects in folders to...
[2D][Sprite Atlas v2] Upgrading atlas to v2 causes objects in folders to become ungrouped Repro steps:1. Observe atlas_v1 in Assets,... Read more
Base Prefab is referenced in Unity Event when making specific revert on ...
How to reproduce:1. Open the attached "case_1287926.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select Pref... Read more
Reversing sprite shape makes CompositeCollider2D cutout it's PolygonColl...
How to reproduce:1. Open the user attached project (DevSpriteshape.zip)2. In the SampleScene select the "Closed Sprite Shape" GameOb... Read more
Elements of large 2D / 3D arrays disappear when reordering
How to reproduce:1. Open the attached '1353883.zip' project2. Open the 'SampleScene'3. In the Hierarchy select the 'Test' GameObject... Read more
Prefab doesn't detect overrides when changing MinMaxSlider values in the...
How to reproduce:1. Open the user's attached "GizmoBug.zip"2. Open the "SampleScene" Scene3. Select the "Test" GameObject in the Hie... Read more
Json serialization fails when object contains a nullable value type field
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the Console window Expected result: ther... Read more
Device Simulator System Language stays on the OS display language when S...
How to reproduce:1. Open the attached "1349995_Repro" project2. Open the "Lang" Scene3. Open the Device Simulator (Window->Genera... Read more
Errors are not thrown when user declines to run API Updater for imported...
Reproduction steps:1. Create Unity 2019.4.x project2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage")3. Click "I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project