Search Issue Tracker

Won't Fix

Votes

12

Found in

2017.4.0f1

2018.4.0f1

2019.1.0a1

2019.1.0f2

2019.2.0a1

2019.3.0a1

Issue ID

1161544

Regression

No

Mouse position does not match in-game mouse position in WebGL builds when zoom attribute is added to div "unityContainer" block

WebGL

-

How to reproduce:
1. Open the attached project ("case_1161544-SimpleDemoProject.zip")
2. Open the repro scene ("SampleScene")
3. Build and run the WebGL build
4. Move the mouse around the scene
5. Confirm that the ray is following the mouse (in-game mouse position matches actual mouse position)
6. Apply "zoom" attribute to "unityContainer" div block
7. Move the mouse around the scene again

Expected results: The in-game mouse position matches actual mouse position
Actual results: The in-game mouse position does not match the actual mouse position

Reproducible with: 2017.4.29f1, 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a6

Notes:
1. Tested with Google Chrome (Version 75.0.3770.80 (Official Build) (64-bit)) and Microsoft Edge (Microsoft Edge 42.17134.1.0) browsers
2. Setting the zoom back to the default value (100%) fixes the issue

  1. Response avatar

    Resolution Note:

    This is an edge case scenario that is not likely to affect many users.

Comments (4)

  1. 20eecbdc369fadab059a45ba91993129?d=mm

    anilreddy01

    Sep 16, 2020 17:34

    waiting for the answer and any answer will be checked for the solution.
    ghdsports.club

  2. 7712e78c9707121675f84b312c3199b3?d=mm

    Sliem001

    Sep 09, 2020 08:00

    need to be fixed in 2020.2 please !

  3. F6449ed96a4efc34878644890903c036?d=mm

    unity_wRdLdIzMRzVZOA

    Jan 21, 2020 06:55

    Needs fixed please. This needs to be fixed.

  4. 6fef49b846a9c86b23a4d2058a744e1f?d=mm

    mattone593

    Oct 27, 2019 06:04

    Isue 2019.2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.