Search Issue Tracker
Fixed
Votes
12
Found in [Package]
2.6.0
Issue ID
SPLB-265
Regression
Yes
The Editor becomes not interactable and “StackOverflowException“ error is thrown when changing Spline knot position and tangent mode
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Select the “Splines“ GameObject in the Hierarchy window
4. Select the Spline editing tool in the Scene View
5. Move all Spline knots to different positions in the Scene View
6. Change the tangent mode from “Bezier” to “Auto” for all 4 knots in the Inspector window
7. Observe the Editor and the Console window
Expected result: The Editor is interactable and no errors are thrown in the Console window
Actual result: The Editor becomes not interactable and “StackOverflowException“ error is thrown in the Console window
Reproducible with: 2.6.0 (2022.3.28f1, 6000.0.1f1)
Not reproducible with: 2.5.2 (2021.3.38f1, 2022.3.26f1, 6000.0.0b16)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: Sometimes need to repeat steps 5 and 6 to reproduce the issue. Alternate changing tangent mode from “Bezier” to “Auto” and then from “Auto” to “Bezier”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Resolution Note:
Fixed by another internal issue: UUM-71488: SetValueWithoutNotify on a TextValueField creates infinite loops and crashes the editor