Search Issue Tracker
Fixed
Votes
12
Found in [Package]
2.6.0
Issue ID
SPLB-265
Regression
Yes
The Editor becomes not interactable and “StackOverflowException“ error is thrown when changing Spline knot position and tangent mode
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Select the “Splines“ GameObject in the Hierarchy window
4. Select the Spline editing tool in the Scene View
5. Move all Spline knots to different positions in the Scene View
6. Change the tangent mode from “Bezier” to “Auto” for all 4 knots in the Inspector window
7. Observe the Editor and the Console window
Expected result: The Editor is interactable and no errors are thrown in the Console window
Actual result: The Editor becomes not interactable and “StackOverflowException“ error is thrown in the Console window
Reproducible with: 2.6.0 (2022.3.28f1, 6000.0.1f1)
Not reproducible with: 2.5.2 (2021.3.38f1, 2022.3.26f1, 6000.0.0b16)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: Sometimes need to repeat steps 5 and 6 to reproduce the issue. Alternate changing tangent mode from “Bezier” to “Auto” and then from “Auto” to “Bezier”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note:
Fixed by another internal issue: UUM-71488: SetValueWithoutNotify on a TextValueField creates infinite loops and crashes the editor