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When loading up the project Fatal Error UnityEditor.AssetDatabase:LoadAs...

Asset Importers

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Jan 03, 2019

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Version: 2018.3.0f2

1. Download and open the attached project "Magnetic race copie.zip" -- Fatal Error is then being thrown out -- Reproducible with: 2... Read more

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Splash screen background is not included when drawing with scripting api...

Graphics - General

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Jan 04, 2019

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Version:

If a background sprite is assigned to the splash screen, but the splash screen is then disabled in the player settings(so it can be ... Read more

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[Android] App in CrashReporting::CrashReport::CaptureMetadata when handl...

Android

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Jan 04, 2019

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Version: 2018.2.14f1

To reproduce: 1. Open the attached project 2. Open 201830f2 scene 3. Build a Gradle build 4. Run on Android device Backtrace (see a... Read more

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[Mobile] Reflection is distorted when using Baked reflection probes

Mobile

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Jan 04, 2019

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Version: 2018.3.1f1

1. Open the attached project; 2. Open SampleScene; 3. Make sure Reflection Probe type is set to Baked; 4. Rebake Reflection probes; ... Read more

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[UIElements] TextField padding is missing on the right side when text is...

UI Elements

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Nov 10, 2018

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Version: 2017.4.14f1

How to reproduce: 1. Open attached "Bug_UIElements_Padding.zip" project 2. Go to Test -> "UIElements_Padding_Bug" 3. Observe TextFie... Read more

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votes
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Some Pointer Event Data are set to null if getting them with OnPointerDo...

Input

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Nov 22, 2018

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Version: 2018.2.6f1

How to reproduce: 1. Open the attached "case_1103075-Pointer Event Data repro" project 2. Open "NewBehaviorScript 3. Add a Breakpoi... Read more

0
votes
Fixed

[IL2CPP] Build fails with abstract methods and generics

IL2CPP

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Nov 22, 2018

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Version: 2018.3.0b11

Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: project successfu... Read more

0
votes
Active

[Android] "Preserve framebuffer alpha" flag always shows the phone backg...

Mobile

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Nov 26, 2018

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Version: 2018.2.16f1

Steps to reproduce: 1. Open user attached project 2. Make sure that Preserve Framebuffer Alpha is enabled 3. Build & Run to an Andr... Read more

0
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Fixed

[IL2CPP] Build fails with C# plug in which has nested pointer

IL2CPP

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Nov 27, 2018

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Version: 2018.3.0b4

Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: project success... Read more

0
votes
Duplicate

[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...

Scripting

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Nov 29, 2018

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Version: 2018.2.17f1

How to reproduce: 1. Open user-submitted project (EditorCrashReproduce) 2. Enter Play Mode Expected result: the Editor doesn't cras... Read more

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