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1
votes
Fixed

[Build Callbacks] Build does not fail when using BuildFailedException

Deployment Management

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Nov 03, 2018

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Version/s: 2018.2.0a4, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Open attached project "BuildFailedException.zip" 2. Open Build Settings and click "Build" Expected result: B... Read more

0
votes
Fixed

Editor Freeze when creating Tile Assets with special characters (*) in t...

Linux

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Dec 03, 2018

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Version/s: 2018.2.7f1

To reproduce: 1) Create a new project 2) Import at least two textures and make them Sprites (note: if you try importing one with "*... Read more

0
votes
Won't Fix

Any inverse pinvoke from GoLang code on Linux will cause the process to ...

Linux

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Dec 03, 2018

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Version/s: 2018.2.5f1

To reproduce: 1) Open attached project 2) Build and run for Linux Standalone 3) If it's 2018.3+, leave it for 5-10 mins CRASH! Re... Read more

0
votes
Not Reproducible

[Windows] Comparison window is distorted when user quickly switches betw...

Themes

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Dec 05, 2018

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Version/s: 2019.1.0a12

Steps: 1. Open attached project 2. Open SampleScene 3. Select "Cube" prefab instance 4. Click on "Overrides" button in Inspector ==>... Read more

0
votes
Active

Selecting multiple prefab overrides + clicking apply does not apply all ...

Scene Management

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Dec 05, 2018

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Version/s: 2019.1.0a12

It is not possible to select + apply multiple individual prefab overrides at the same time. To reproduce: 1) Create a new prefab 2)... Read more

0
votes
Duplicate

Crash when swapping graphics APIs

Graphics - General

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Dec 05, 2018

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Version/s: 2019.1.0a11

Repro steps: 1. download this project 2. Open the CatsSushiScene 3. Notice the console error: ```GLSL compilation failed:ERROR: 0:... Read more

0
votes
Won't Fix

Serialization layout error thrown in Build when using Generic Classes wi...

Mono

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Nov 25, 2018

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Version/s: 2018.2.16f1

How to reproduce: 1. Open the user-submitted Project ("Bug - Serialization layout.zip") 2. Build and run the Player with the "develo... Read more

0
votes
Won't Fix

[iOS][OpenGLES] Every 40th - 50th call of Graphics.Blit() is slower abou...

iOS

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Nov 29, 2018

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Version/s: 2017.4.0f1, 2017.4.5f1

To reproduce: 1. Download attached project "Blittest.zip" and open in Unity 2. Open "test" scene 3. Set Graphics API to OpenGLES2 4... Read more

0
votes
Duplicate

System.PlatformNotSupportedException errors are thrown when using Grapev...

Mono

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Dec 03, 2018

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Version/s: 2018.3.0a1, 2018.3.0b12, 2019.1.0a1

Reproduction steps: 1. Open user submitted project ("GrapevineDllBug") 2. Enter and quit Play mode 3. Inspect errors in the console ... Read more

0
votes
Fixed

[PLM] Editor throws errors when entering UV Overlap scene debug view

Global Illumination

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Dec 05, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Download CornellBox test project and open CornellBox scene 2. Navigate to the Lighting Settings window and b... Read more

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