Search Issue Tracker

0
votes
Duplicate

System.PlatformNotSupportedException errors are thrown when using Grapev...

Mono

-

Dec 03, 2018

-

Version: 2018.3.0b12

Reproduction steps: 1. Open user submitted project ("GrapevineDllBug") 2. Enter and quit Play mode 3. Inspect errors in the console ... Read more

0
votes
Fixed

[PLM] Editor throws errors when entering UV Overlap scene debug view

Global Illumination

-

Dec 05, 2018

-

Version:

Steps to reproduce: 1. Download CornellBox test project and open CornellBox scene 2. Navigate to the Lighting Settings window and b... Read more

0
votes
Won't Fix

Crash on abort when calling 3rd party function inside using statement

Mono

-

Nov 05, 2018

-

Version: 2018.2.10f1

How to reproduce: 1. Open the "Crash_Excel.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result Unity cra... Read more

0
votes
By Design

Loading a PNG file with Resources.Load<Texture2D> and Texture2D.LoadImag...

Graphics - General

-

Dec 04, 2018

-

Version: 2017.4.5f1

To reproduce: 1. Download attached project "PNG Load.zip" and open in Unity 2. Open "test" scene 3. Enter to Play mode 4. Press "Lo... Read more

0
votes
Active

[Vulkan] Surface shader color flickering when Albedo is (0,0,0) and inst...

Vulkan

-

Dec 05, 2018

-

Version: 2018.3.0b12

1. Open attached project 2. Open "FlickeringQuad" scene 3. Enter playmode and observe the flickering (also reproducible in Standalon... Read more

0
votes
Fixed

[Editor] Unable to switch build platform after selecting "Facebook" in B...

Deployment Management

-

Dec 05, 2018

-

Version: 2019.1.0a11

Unable to switch build platform after selecting facebook in Build Settings. Gameroom option is missing in build settings for Faceboo... Read more

0
votes
By Design

[Terrain] Neigbor Terrain outlines are incosistent/changing upon hoverin...

Terrain

-

Dec 05, 2018

-

Version: 2019.1.0a11

How to reproduce: 1. Open attached "Speedracers" project 2. Open Scene "race_track_lake" 3. In Hierarchy select object Terrain and w... Read more

0
votes
Fixed

"Marshal.SizeOf" throws an exception in IL2CPP builds when the object co...

IL2CPP

-

Dec 03, 2018

-

Version: 2018.2.17f1

Reproduction steps: 1. Open "IL2CPPMarshalRepro2.zip" project 2. Open "Scene" scene 3. "Build and Run" for WebGL 4. Open your bro... Read more

0
votes
By Design

[OSX] Menu item becomes inactive if custom window is closed before progr...

MacOS

-

Dec 06, 2018

-

Version:

When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more

0
votes
Won't Fix

"System.IO.IOException: Read failure" is thrown on Android Mono but not ...

Scripting

-

Nov 28, 2018

-

Version: 2018.1.1f1

Repro steps: 1. Open QA attached project "repro_1104914" 2. Build and Run on Android 3. Press the button twice 4. Observe the logs ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.