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Duplicate

Votes

0

Found in

2020.1

2020.2

2020.2.0a3

Issue ID

1227538

Regression

No

[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in OpenCL driver

Progressive Lightmapper

-

How to reproduce:
1. Open user-submitted project (OpenCL_Crash.zip)
2. Open the SampleScene
3. Make sure the Lightmapper is set to Progressive GPU (Preview)
4. Generate Lighting

Expected result: lighting generation completes successfully
Actual result: the Editor crashes while generating lighting

Reproducible with: 2020.1.0a5, 2020.1.0b2, 2020.2.0a4
Could not test with: 2017.4.38f1, 2018.4.19f1(Terrain incompatible), 2019.3.6f1, 2020.1.0a4(baking falls back to CPU Lightmapper/gets stuck on a loop with unloading unused serialised files)

Notes:
Tested on macOS Catalina 10.15.3 Radeon Pro 580 8GB

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