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Fixed

Fixed in 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.9f1

6000.3.8f1

6000.4.0b8

6000.5.0a7

Issue ID

UUM-133743

Regression

No

[WebGPU] URP RenderGraph RenderPass doesn't clear textures

WebGPU

-

Steps to reproduce:

  1. Open the attached project.
  2. Build and Run a Web Player build
  3.  

Actual results: 
In the web build, the display of the MRT texture is rendering on top of previous frames, smearing the results.

Expected results: 

Like in the editor or other graphics APIs, the render pass texture should be cleared when it's requested, preventing the previous frame smearing that WebGPU is getting.

Reproducible with versions: 

Not reproducible with versions: 

Can’t test with versions: 

Tested on (OS): 

Notes:

  •  
  1. Resolution Note:

    Fixed in 6000.5.0a8

  2. Resolution Note (fix version 6000.6.0a1):

    Fixed in 6000.6.0a1

  3. Resolution Note (fix version 6000.5.0a8):

    Fixed in 6000.5.0a8

  4. Resolution Note (fix version 6000.4.0b11):

    Fixed in 6000.4.0b11

  5. Resolution Note (fix version 6000.3.11f1):

    Fixed in 6000.3.11f1

  6. Resolution Note (fix version 6000.0.69f1):

    Fixed in 6000.0.69f1

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