Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.2.2-preview.1
Issue ID
1227102
Regression
No
[AIPlanner] Traits FieldValue default values are not reset after updating the trait via inspector
How to reproduce:
1. Open attached project "2019.3.4f1-788974.zip"
2. Open "TraitDefinition.asset" file with notepad
3. In Project window, select "TraitDefinition"
4. In Inspector window, change "Fields" -> "Default" to 999
5. Save the scene
6. Compare the default values in 'TraitDefinition.asset' before and after step 4-5
Expected result: m_FloatValue: 999 and other values are empty or 0
Actual result: m_FloatValue: 999 and other values remain how they were
Reproducible with: 2019.3.6f1, 2020.1.0b3, 2020.2.0a2 (0.2.0-preview.4, 0.2.2-preview.1)
Could not test with: 2017.4, 2018.4 (AI Planner package was not yet released)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Resolution Note:
Will be resolved in 0.4 when Trait will use a new serialization system