Search Issue Tracker
Fixed in 2021.1.X
Votes
1
Found in
2018.1.0f1
Issue ID
1227393
Regression
No
P/Invoking into non-existent library crashes player on WebGL instead of throwing a managed exception
Sample code:
[DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")]
extern static void NonExistingAPI();
public void Start()
{
try
{
NonExistingAPI();
}
catch
{
}
}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo
Add comment