Search Issue Tracker
Fixed in 2021.1.X
Votes
1
Found in
2018.1.0f1
Issue ID
1227393
Regression
No
P/Invoking into non-existent library crashes player on WebGL instead of throwing a managed exception
Sample code:
[DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")]
extern static void NonExistingAPI();
public void Start()
{
try
{
NonExistingAPI();
}
catch
{
}
}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't appear on project creation
- [Profiler] The Addressable Asset Module module outputs an ArgumentException when asset GUIDs produce a hash collision with Addressables
- Huge amounts of tests have a start delay when pressing "Run All" in the Test Runner
- Blackboard: Double borders around the tooltip
- [WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture downloaded with UnityWebRequestTexture.GetTexture()
Add comment