Search Issue Tracker
Editor crashes on Camera::GetCameraRect when calling renderingDisplaySiz...
How to reproduce: 1. Open the “IN-46239_NestedCanvas_repro.zip“ project 2. Open the “SampleScene“ 3. Select the “Canvas2“ GameObj... Read more
Crash on DynamicHeapAllocator::Allocate during Importer consistency check
How to reproduce: 1. Unzip the attached “Repro_project.zip“ project 2. Open the Command Prompt 3. Run this command line: "C:\Prog... Read more
Rect Transform position is ignored when viewed in 32-bit Windows Player
How to reproduce: 1. Open the attached “RectTransformBug.zip” project 2. Observe how the Canvas' objects are positioned by Rect Tran... Read more
pigz-mac-aarch64/2.6_9ff9290d6c66... is a linux binary
pigz-mac-aarch64/2.6_9ff9290d6c666681a69322552cff2a4ee3744ef03b83d378934b59eea5137d1b.zip contains a linux binary, when it should be... Read more
Errors in new URP related to VisualStudio package when opened in SafeMode
This issue reproduces only with new URP project (doesn't happen with new 3D, 2D URP, HDRP). Reproduces on: all versions starting 20... Read more
Fixed-size Buffer values in debuggers are incorrect
Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps: 1. Create a new project 2. In the Project window create a new C# script and open it in Visual Studio 3. Navi... Read more
"RemoteProviderException : Unable to load asset bundle” error is thrown ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Addresa... Read more
"AssetBundle is already registered with another AssetBundle" warning is ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/bootstrapper.unity” Scene 3. Open the Addresables G... Read more
"Failed to remove scene from Addressables profiler" warning when using A...
Reproduction steps: 1. Open the “UnloadAsyncWarning“ project 2. Open the “Bootstrap” scene 3. Open the Addressables Groups window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains