Search Issue Tracker
By Design
Votes
0
Found in [Package]
7.1.1
Issue ID
1178315
Regression
No
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor
Repro Steps:
1. Open Attached project
2. Go to Scene "Spriteshape"
3. Move the Point Light 2D X position slowly into the shadow
4. Note that Point Light seems to have a wrong behaviour (the shadow is incorrect) when moving it in and out of a Light Reactor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Resolved as designed. The shadow mesh needs to have more control points added.