Search Issue Tracker

In Progress

Fix In Review for 6000.0.4f1

Votes

0

Found in

6000.0.2f1

Issue ID

UUM-71844

Regression

No

Crash on SrpBatcherDx12Lightweight::BindTextures when building the project for UWP

--

-

How to reproduce:
1. Open the user's attached project
2. Build the project for UWP

Reproducible with: 6000.0.2f1
Could not test with: 2021.3.38f1, 2022.3.29f1 (compilation errors in the Console window)

Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested

First lines of stacktrace:
0x00007FFC54BFFD27 (Unity) SrpBatcherDx12Lightweight::BindTextures
0x00007FFC54C00B14 (Unity) GfxDeviceD3D12Base::DrawBuffersBatchMode
0x00007FFC56396E8C (Unity) GfxDeviceWorker::RunCommand
0x00007FFC54BE6780 (Unity) ExecuteAsyncJobSetup12
0x00007FFC54627AC9 (Unity) ujob_execute_job
0x00007FFC54626EDF (Unity) lane_guts
0x00007FFC54629AD4 (Unity) worker_thread_routine
0x00007FFC5481D38D (Unity) Thread::RunThreadWrapper
0x00007FFD04757344 (KERNEL32) BaseThreadInitThunk
0x00007FFD04FC26B1 (ntdll) RtlUserThreadStart

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.