Search Issue Tracker
Fixed in 7.2.0
Votes
0
Found in [Package]
7.1.1
Issue ID
1193348
Regression
No
HDRP: Unlit shader: plugging anything into the "vertex normal" input causes shader to fail to compile
Reproduces on 7.1.2 release in 2019.3.0b7 (9946d7a66754)
Reproduces on Master (c8429fe28e)
Repro steps:
1. Use a project with HDRP
2. Create an Unlit or HDRP Unlit shader
3. Create a vector 3 node
4. Plug it into the "Vertex Normal" input
Expected result: the shader compiles
Actual result: the shader fails to compile and throws an error
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hair is not rendered with water physics when overlapping with another GameObject
- SubScene AudioSources play audio automatically in Edit Mode when the Entities Graphics package is installed
- [Android] 30-45% of allocated memory is "Unknown" in an empty project on some Pixel devices
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
Add comment