Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4
2018.4
2019.3
2019.3.0b7
2020.1
Issue ID
1192226
Regression
No
Root Canvas scale is displayed incorrectly in Scene after disabling Canvas Scaler on duplicated and then nested root Canvas
How to reproduce:
1. Create new project
2. Add UI>Text to Scene
3. Select Canvas in Hierarchy and alter Canvas Scaler/Scale Factor
4. Duplicate Canvas and nest it to root Canvas
5. With nested Canvas selected in Hierarchy, disable Canvas Scaler in Inspector
Expected result: Due to warning "Non-root Canvases will not be scaled" child and parent Canvas scale representation should not change
Actual result: Scale value of root Canvas does not change, although it is displayed with a different scale value
Reproduced with: 2017.4.33f1, 2018.4.11f1, 2019.2.9f1, 2019.3.0b7, 2020.1.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
Add comment