Search Issue Tracker
In Progress
Fix In Review for 6000.0.62f1, 6000.4.X, 6000.5.0a1
Fixed in 6000.2.10f1, 6000.3.0b9
Votes
0
Found in
6000.0.1f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
7000.0.0a1
Issue ID
UUM-71847
Regression
No
[URP][Package samples] Scenes using FirstPersonController not working in Unity 6
Steps to reproduce:
- Create a new Universal 3D project.
- Open Window > Package Manager > Universal RP.
- Click "Samples" tab and click "Import" next to URP Package Samples.
- You may have to change the Render Pipeline Asset according to the instructions in Game View.
- Enter play and try moving in the following Sample Scenes:
*
** CameraStacking > MixedFOV
* Shaders > Lit
Expected results:* You can move.
Actual results: You cannot move. A message appears in the console stating that the FirstPersonController uses the legacy input system, and it needs set in Project settings.
The movement will work once the user changes Project Settings > Player > Active Input Handling to Input Manager (Old) and restarts the project. However, this troubleshooting may not be known to a new user who might be exploring the samples.
Reproducible with versions: 6000.0.1f1, 2023.3.0a2
Not reproducible with versions: 2023.2.20f1, 2022.3.28f1, 2021.3.38f1
Can't test with versions: 2023.3.0a1, unable to install
Tested on (OS): macOS (Intel) 12.7.4
Notes:
- Info message:
{code:java}
The FirstPersonController uses the legacy input system. Please set it in Project Settings
UnityEngine.Debug:Log (object)
FirstPersonController:Start () (at Assets/Samples/Universal RP/17.0.3/URP Package Samples/SharedAssets/Scripts/FirstPersonController.cs:24){code}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note (fix version 6000.5.0a1):
Change the First person controller to work with the new input system in the MixedFOV and Shader/Lit scenes
Create a new script to manage the move and look actions
Create a camera switcher script for the MixedFov scene
The cameras switch in the MixedFov scene uses now the fire button
Adapt the canvas in the MixedFov scene to add the fire use
Create the player controls input actions dedicated to the samples
Resolution Note (fix version 6000.4):
Use the input system
Modify the scripts for move and look
Correct the scenes
PR: https://github.cds.internal.unity3d.com/unity/unity/pull/80873
Resolution Note (fix version 6000.0.62f1):
Modify the First Person Controller script to work with the Input System
PR: https://github.cds.internal.unity3d.com/unity/unity/pull/81062