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Not Reproducible
Votes
0
Found in
2019.3
2019.3.0b10
Issue ID
1198069
Regression
No
[Linux] Motion Blur causing artifacts to appear on older quad primitive
When using motion blur with UDP I'm getting blue artefacts on the quad that holds the player scoreboard. If you add a new quad the artefacts don't appear. If I turn off motion blur under the Main Camera, volume script, the blur also disappears.
Steps to reproduce.
- Open the attached project (unity 2019.3.0b10)
- Open the MainMenu scene
- Play the scene, select Single Event
- NOTICE ISSUE >> When the camera stops blue artefacts appear in the centre of the screen.
Investigation Steps
- Move and resize your viewport.
- NOTICE ISSUE >> the artefact move and resize.
- Find the game object, Center Screen
- Under Center Screen, select Screen
- Add a new Unity quad.
- Match the size and scale of the Screen quad
- NOTICE ISSUE >> The new quad does not have any artefacts.
- Select the main camera
- Disable the motion blur in the volume script
- NOTICE ISSUE >> Artefacts no longer appear
Repro: Unity 2019.3.0b10 URP 7.1.1, 7.1.3 (Linux)
Not repro: Unity 2019.3.0b10 URP 7.1.1 (Windows), Unity 2019.3.0b8 URP 7.1.1 (Mac)
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