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Missing IL2CPP methods errors are thrown on every new build when using I...
Different console errors regarding missing/invalid IL2CPP methods and types are thrown on every new build when using IL2CPP strippin... Read more
Crash on keywords::KeywordRemap::Init when importing specific shaders
How to reproduce:1. Try to open the project from "SHADERScrash1360664.zip"2. Observe crash Reproducible with: 2021.2.0a16, 2022.1.0a... Read more
[Apple Silicon][Monterey] Shader compiler crash when launching project o...
Reproduction steps:1. Open the attached user's project Expected result: The editor does not crashActual result: The editor crashes R... Read more
Standalone Profiler window can be shrunk to the point where some Top Men...
How to reproduce:1. Create a new project2. Open the Standalone Profiler window3. Drag the right border of the window to shrink it4. ... Read more
System.NullReferenceException error when assigning variable to float2 wi...
How to reproduce:1. Open the attached project from "halfcastBurst1358209.zip"2. Navigate to "Jobs > Burst > Open Inspector..."... Read more
[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...
Reproduction steps:1. Open the user's attached project2. Attach a debugger and enter play mode3. Exit play mode4. Press stop on the ... Read more
[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce:1. Open the "case_1360910" project2. Open the "Assets -> Repro -> 3DSkybox" Scene3. Enter the Play Mode4. Obs... Read more
[WebGL] Video is not being played by the Video Player Component when Sou...
Steps to reproduce:1. Open the attached project "WebGLIssue.zip"2. Press File>Build and Run3. Observe the Cube in the built Proje... Read more
Editor crashes when opening the project with imported Shaders
How to reproduce:1. Open the attached project: ShaderCrash.zip Expected result: Project loadsActual result: Unity crashes Reproducib... Read more
[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime
When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used