Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.3.0
Issue ID
1198040
Regression
Yes
[TMP] Margins field are misaligned under "Extra Settings" when a preset of "TextMeshPro - Text" is created
Margins field are misaligned under "Extra Settings" when a preset of "TextMeshPro - Text" is created
Steps to repro:
1. Create a new project.
2. GameObject > 3D Object > Text - TextMeshPro > Import TMP Essentials.
3. Create a Preset of TextMeshPro - Text.
4. Project Window > TextMeshPro preset > Select
5. Inspector > Extra Settings > Margins
Actual Result:
Margins field are misaligned
Expected Result:
Margins field should be aligned
Reproducible with Package Version: 2.0.1, 2.0.0, 1.4.1, 1.4.0, 1.3.0.
Working Fine with Package Version: 1.2.1, 1.2.0, 1.1.0.
Tested with Unity Version:
2020.1.0a13, 2019.3.0b11.
Environment:
Windows 10 & macOS 10.14.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
Resolution Note:
Verified fix in the Unity:
Version: 2020.1.0a21.2690
Revision: trunk 4ea9a24ebde1
Built: Thu, 23 Jan 2020 03:51:25 GMT
Verified with package version preview.3 - 3.0.0